The Haunted: Hell's Reach Wiki
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The game modes are exactly the same for single player as for multiplayer. There is no story or campaign mode.
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The game modes are exactly the same for single player as for multiplayer. There is no story or campaign mode available.
   
 
Every player comes standard equipped with: A [[Weapons#pistol|pistol]], A [[Weapons#shotgun|shotgun]], A [[Weapons#rifle|SMG/rifle]] and a [[Weapons#Melee_Weapons|knife]]. Around the [[Maps|levels]], [[Weapons#Weapons#.5BSpecial_Weapons.5D|special weapons]] can be found which can take up a fourth weapon slot. These can be anything from a [[Weapons#grenade_launcher|triple grenade launcher]], to a [[Weapons#ramm-bow|explosive bow]]. In addition to these weapons, you can pick up a random type of limited use [[explosives]], which can be found on any level. These can be anything from [[Explosives#Sticky_Bombs|Sticky Bombs]], to [[Explosives#Impulse_Mines|Impulse Mines]]. These can be throw with G key by default. If you have explosives in your inventory already, you cannot pick up more until you have used them all.
 
Every player comes standard equipped with: A [[Weapons#pistol|pistol]], A [[Weapons#shotgun|shotgun]], A [[Weapons#rifle|SMG/rifle]] and a [[Weapons#Melee_Weapons|knife]]. Around the [[Maps|levels]], [[Weapons#Weapons#.5BSpecial_Weapons.5D|special weapons]] can be found which can take up a fourth weapon slot. These can be anything from a [[Weapons#grenade_launcher|triple grenade launcher]], to a [[Weapons#ramm-bow|explosive bow]]. In addition to these weapons, you can pick up a random type of limited use [[explosives]], which can be found on any level. These can be anything from [[Explosives#Sticky_Bombs|Sticky Bombs]], to [[Explosives#Impulse_Mines|Impulse Mines]]. These can be throw with G key by default. If you have explosives in your inventory already, you cannot pick up more until you have used them all.
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Each weapon, except the special weapon you pick up, can be upgraded into a much more effective and powerful version, for example, the shotgun you start with can be upgraded to a Sawed Off Shotgun and then eventually a Riot shotgun. To upgrade a weapon, you must fill the upgrade weapon bar at the bottom right corner of the screen. When this is full, the next Minion you kill will spawn a weapon upgrade box which when picked up with F, will upgrade the currently equipped weapon.
 
Each weapon, except the special weapon you pick up, can be upgraded into a much more effective and powerful version, for example, the shotgun you start with can be upgraded to a Sawed Off Shotgun and then eventually a Riot shotgun. To upgrade a weapon, you must fill the upgrade weapon bar at the bottom right corner of the screen. When this is full, the next Minion you kill will spawn a weapon upgrade box which when picked up with F, will upgrade the currently equipped weapon.
   
You also have several melee combat moves which allow to you either kill the enemy, or push them back to line them up for a shot. You can melee the enemy with the E key which will knock them back or stun them. Stunned enemies have a yellow outline and if you go up to them, you can press F to perform an execution move or you can simply shoot them or knife them. However, do not simply kick them while in stunned state as this could trigger their rage mode. Rage mode is indicated by a red outline. They cannot be stunned in rage mode, and often take a lot more damage, as well as their attacks being much more dangerous. Sometimes enemies can trigger this at will though, so be careful.
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You also have several [[Weapons#CQC (Close Quarter Combat)|melee]] combat moves which allow to you either kill the enemy, or push them back to line them up for a shot. You can melee the enemy with the E key which will knock them back or stun them. Stunned enemies have a yellow outline and if you go up to them, you can press F to perform an execution move or you can simply shoot them or knife them. However, do not simply kick them while in stunned state as this could trigger their rage mode. Rage mode is indicated by a red outline. They cannot be stunned in rage mode, and often take a lot more damage, as well as their attacks being much more dangerous. Sometimes enemies can trigger this at will though, so be careful.
   
Throughout the game, a [[Stones#Chronostone|Chronostone will]] appear periodically in a random place. You and your team must break this stone before the timer runs out, or you a level-specific [[Environmental Effects|natural disaster]] will occur, which will make the encounters harder. Some of the types of disasters are Hurricanes, Meteor showers and Lightning Storms. Two other types of stones that can appear, are Healthstones, which can be broken for a full heal, and Soulstones, which if broken, will resurrect a dead teammate. All of these stones can be stolen by Minions.
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Throughout the game, a [[Stones#Chronostone|Chronostone will]] appears periodically in a random place. You and your team must break this stone before the timer runs out, or a level-specific [[Environmental Effects|natural disaster]] will occur, which will make the encounters harder. Some of the types of disasters are Hurricanes, Meteor showers and Lightning Storms. Two other types of stones that can appear, are Healthstones, which can be broken for a full heal, and Soulstones, which if broken, will resurrect a dead teammate. All of these stones can be stolen by Minions.
   
 
It is important to note that smashing these stones are the only way to recover health. The only other way is only available in Inferno mode* (discussed below).
 
It is important to note that smashing these stones are the only way to recover health. The only other way is only available in Inferno mode* (discussed below).
   
There are currently eight maps to choose from. These are : Night Frontier, Forsaken Canyon, Museum, Stronghold, Steel Town, Abandoned Mine, Lost Temple and Excavation.
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There are currently eight [[Maps|maps]] to choose from. These are: Night Frontier, Forsaken Canyon, Museum, Stronghold, Steel Town, Abandoned Mine, Lost Temple and Excavation.
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==Inferno==
 
==Inferno==
 
Inferno mode is a mode in which the objective is to kill all the enemies until the end of the encounter. There are 4 encounters maximum and each one is more lengthy and challenging than the other. When you have completed all 4 encounters (as indicated by the red bar in the top right), you will spawn in what seems to be Hell, and face the big boss, [[Enemies#Abaddon|Abaddon]].
 
Inferno mode is a mode in which the objective is to kill all the enemies until the end of the encounter. There are 4 encounters maximum and each one is more lengthy and challenging than the other. When you have completed all 4 encounters (as indicated by the red bar in the top right), you will spawn in what seems to be Hell, and face the big boss, [[Enemies#Abaddon|Abaddon]].

Revision as of 11:00, 4 November 2011

The game modes are exactly the same for single player as for multiplayer. There is no story or campaign mode available.

Every player comes standard equipped with: A pistol, A shotgun, A SMG/rifle and a knife. Around the levels, special weapons can be found which can take up a fourth weapon slot. These can be anything from a triple grenade launcher, to a explosive bow. In addition to these weapons, you can pick up a random type of limited use explosives, which can be found on any level. These can be anything from Sticky Bombs, to Impulse Mines. These can be throw with G key by default. If you have explosives in your inventory already, you cannot pick up more until you have used them all.

Each weapon, except the special weapon you pick up, can be upgraded into a much more effective and powerful version, for example, the shotgun you start with can be upgraded to a Sawed Off Shotgun and then eventually a Riot shotgun. To upgrade a weapon, you must fill the upgrade weapon bar at the bottom right corner of the screen. When this is full, the next Minion you kill will spawn a weapon upgrade box which when picked up with F, will upgrade the currently equipped weapon.

You also have several melee combat moves which allow to you either kill the enemy, or push them back to line them up for a shot. You can melee the enemy with the E key which will knock them back or stun them. Stunned enemies have a yellow outline and if you go up to them, you can press F to perform an execution move or you can simply shoot them or knife them. However, do not simply kick them while in stunned state as this could trigger their rage mode. Rage mode is indicated by a red outline. They cannot be stunned in rage mode, and often take a lot more damage, as well as their attacks being much more dangerous. Sometimes enemies can trigger this at will though, so be careful.

Throughout the game, a Chronostone will appears periodically in a random place. You and your team must break this stone before the timer runs out, or a level-specific natural disaster will occur, which will make the encounters harder. Some of the types of disasters are Hurricanes, Meteor showers and Lightning Storms. Two other types of stones that can appear, are Healthstones, which can be broken for a full heal, and Soulstones, which if broken, will resurrect a dead teammate. All of these stones can be stolen by Minions.

It is important to note that smashing these stones are the only way to recover health. The only other way is only available in Inferno mode* (discussed below).

There are currently eight maps to choose from. These are: Night Frontier, Forsaken Canyon, Museum, Stronghold, Steel Town, Abandoned Mine, Lost Temple and Excavation.

Inferno

Inferno mode is a mode in which the objective is to kill all the enemies until the end of the encounter. There are 4 encounters maximum and each one is more lengthy and challenging than the other. When you have completed all 4 encounters (as indicated by the red bar in the top right), you will spawn in what seems to be Hell, and face the big boss, Abaddon.

Also to note that in this mode by killing an enemy with a Melee attack or Execution move, will give you a small amount of health back, which is ideal if survival is top priority (*this is currently being tweaked by the dev team and will be fixed in later patches).

Survival

This mode works like any other Survival mode found in other games. Fight an endless wave of demons and try to live as long as possible.


Battle

Battle mode can be resembeled to L4D's Versus mode. Here, a total of 8 players (4v4) are split into the Humans and Demons team. The Human side play as regular while players on the Demon side have a top-down perspective of the action and can summon in AI-controlled demons by clicking the appropriate icon at the bottom bar. Higher level demons take longer to respawn and players can actually take control of a summoned demon to harrass human players. Player controlled demons are highlighted in a blue aura to differentiate themselves and players can even steal Stones and run around the map, having human characters trying to chase them down.

It is recommended that if you host a Battle game, that your PC and Internet connection are good enough to handle the player load.


Demonizer

This game mode is similar to the regular Inferno mode except with a couple of big twists. There are no waves or bosses to defeat and when a player dies, he is switched over to the Demon side and must go after the rest of the players. Should a demon player be killed by the humans, that player controlling the demon will be revived as a human and the process repeats. The goal of this mode is to be the last man standing.