The Haunted: Hell's Reach Wiki
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[[File:Hellsreachexplosives.png|right|thumb|One of the many explosives you can pick up and use on any level.]]
In the eight maps of The Haunted: Hells Reach, there are various small boxes [[File:Hellsreachexplosives.png|left|thumb|One of the many explosives you can pick up and use on any level.]]laying around which containt a random type of explosive. These can be picked up with the F key, and then used with the G key. Each explosive has limited uses and you cannot pick up a new type or the same type of explosive, if you still have explosives in your inventory. These explosives can often be used in tight situations or to kill a huge crowd of minions in one blood filled explosion. Depending on the type too, they can be used to set traps like with Dynamite, Impulse Mines or Sticky Bombs.
 
   
 
In the eight maps of ''The Haunted: Hells Reach'', there are various small crates laying around which contain a random type of explosives. These can be picked up with the Action key (default: 'F'), and then used with the Explosives key (default: 'G'). Explosives have limited uses and you cannot pick up another crate unless you use the ones you have first. They can often be used in tight situations or to kill a huge crowd of [[Enemies|Minions]] in one blood filled explosion. Some types can also be used to set traps like the Dynamite, Impulse Mines and Sticky Bombs.
   
==Dynamite==
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== Dynamite ==
To use it, simply throw it down on the ground with G key. It will not explode until you press G again, which will trigger the Dynamites explosion, using the detonator. You cannot set off Dynamite while in midair or mid roll, so be considerate when placing and and detonating Dynamite. It does quite a high amount of damage and will kill most Minions within it's blast radius. You can hold approximately two pieces of Dynamite.
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Once thrown, it will not explode until you press the explosives key again to use the detonator. You cannot set off Dynamite while in mid-air or mid roll. It does quite a high amount of damage and will kill most Minions within its blast radius. Each crate contains two bundles of dynamite.
   
 
==Alchemist Bombs==
 
==Alchemist Bombs==
This is the one type of explosive which isn't actually an explosive. It's actually a glass bottle sealed tight with a cork, and has a strange ability when thrown. It's an instant detonation type of explosive/bottle so if you do throw it, do make sure you aren't too close to the radius. When thrown at enemies, it will suck all enemies within the radius, inside a ball and slice them up into little pieces continously. A strange sort of scream can be heard when the slicing occurs. You can hold two of these.
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An alchemist bomb is actually a glass bottle sealed tight with a cork that contains an odd concoction. When thrown, it will create a vaccuum zone which sucks all enemies within and literally reduces them to minced meat. It detonates upon contact with anything, be it the ground or a Minion, so be sure you aren't too close to the impact area as the explosion is quite powerful. Each crate contains two of these.
 
   
 
==Cluster Bombs==
 
==Cluster Bombs==
This explosive is a type of grenade which when thrown, will break up into several smaller grenades, great for bombarding small groups of enemies, or tougher Minions. It is also an instant detonation type of explosive, so do make sure you are out of range. You can carry two of these at once.
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When thrown, a cluster bomb will break up into several smaller grenades, called clusters. It is great for bombarding small groups of enemies or tougher Minions. It detonates on contact (so don't throw it too close) or after a second or so. If thrown upwards, it will explode midair, causing a wide rain of cluster explosives to cover a wide area. Each crate contains two cluster bombs.
 
You can create an amusing mortar effect by throwing one of these nades into the air. It will explode midair after a few seconds of flight, causing a wide rain of cluster explosives to cover whole areas.
 
   
 
==Shrapnel Grenades==
 
==Shrapnel Grenades==
These are basically standard hand grenades. When thrown, they will explode on impact but do quite a bit of damage. Seeing as they're standard hand grenades, you can hold a maximum of four of these.
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These are basically standard hand grenades. When thrown, they will explode on impact but do quite a bit of damage. They are excellent to use the explosive barrel roll maneuver (launching/throwing explosives next to you, then dodging the explosion with a roll). Each crate contains four of these.
 
 
   
 
==Sticky Bombs==
 
==Sticky Bombs==
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[[File:Sticky_bombs.jpeg|thumb|90px]]
These are a more useful type of grenade. They will stick to any surface you throw them at, and will only detonate if there are Minions near it. If you throw it at a Minion, often you will have to shoot the grenade itself and it doesn't always detonate. Because of the radius based detonation, it can often be used for mines. You can carry a maximum of four of these.
 
 
   
 
These are a more useful type of explosives. They will stick to any surface you throw them at, and will only detonate if there are Minions near it. If thrown at a Minion however, you will often have to shoot the bomb with a gun as it won't always detonate by itself. Because of the radius based detonation, it can often be used for mines. Each crate contains four sticky bombs.
   
 
==Impulse Mines==
 
==Impulse Mines==
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Once a thrown Impulse Mine detects a nearby enemy, it will emit multiple rather large and powerful explosions before expiring. Dropping one while running from a pursuing horde will kill anything chasing you for the next few seconds. Like the sticky bombs, these will only detonate if there are Minions near it. Each crate contains 2 Mines.
These are perhaps the most useful type of explosive. Like the sticky bombs, these will only detonate if there are Minions near it. However, it will explode multiple times with a rather large radius and a rather big amount of damage. You can carry two of these.
 
 
[[Category:Weapons]]
 
[[Category:Weapons]]
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[[Category:Explosives]]

Latest revision as of 22:58, 8 July 2012

Hellsreachexplosives

One of the many explosives you can pick up and use on any level.

In the eight maps of The Haunted: Hells Reach, there are various small crates laying around which contain a random type of explosives. These can be picked up with the Action key (default: 'F'), and then used with the Explosives key (default: 'G'). Explosives have limited uses and you cannot pick up another crate unless you use the ones you have first. They can often be used in tight situations or to kill a huge crowd of Minions in one blood filled explosion. Some types can also be used to set traps like the Dynamite, Impulse Mines and Sticky Bombs.

Dynamite

Once thrown, it will not explode until you press the explosives key again to use the detonator. You cannot set off Dynamite while in mid-air or mid roll. It does quite a high amount of damage and will kill most Minions within its blast radius. Each crate contains two bundles of dynamite.

Alchemist Bombs

An alchemist bomb is actually a glass bottle sealed tight with a cork that contains an odd concoction. When thrown, it will create a vaccuum zone which sucks all enemies within and literally reduces them to minced meat. It detonates upon contact with anything, be it the ground or a Minion, so be sure you aren't too close to the impact area as the explosion is quite powerful. Each crate contains two of these.

Cluster Bombs

When thrown, a cluster bomb will break up into several smaller grenades, called clusters. It is great for bombarding small groups of enemies or tougher Minions. It detonates on contact (so don't throw it too close) or after a second or so. If thrown upwards, it will explode midair, causing a wide rain of cluster explosives to cover a wide area. Each crate contains two cluster bombs.

Shrapnel Grenades

These are basically standard hand grenades. When thrown, they will explode on impact but do quite a bit of damage. They are excellent to use the explosive barrel roll maneuver (launching/throwing explosives next to you, then dodging the explosion with a roll). Each crate contains four of these.

Sticky Bombs

Sticky bombs

These are a more useful type of explosives. They will stick to any surface you throw them at, and will only detonate if there are Minions near it. If thrown at a Minion however, you will often have to shoot the bomb with a gun as it won't always detonate by itself. Because of the radius based detonation, it can often be used for mines. Each crate contains four sticky bombs.

Impulse Mines

Once a thrown Impulse Mine detects a nearby enemy, it will emit multiple rather large and powerful explosions before expiring. Dropping one while running from a pursuing horde will kill anything chasing you for the next few seconds. Like the sticky bombs, these will only detonate if there are Minions near it. Each crate contains 2 Mines.